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Classic contract · 10 Restricted (purple) → Classified (pink)prices are demo data
Output wear = output range mapping (official formula) · cross-collection mixing supported (output odds by material share)
Draws one outcome by its probability; output wear is deterministic from the official formula, paint seed is 1–1000 random.
Simulation may deviate from the in-game contract result.
| Output | Collection | Odds | Output wear | Tier | Value | ROI | EV share |
|---|---|---|---|---|---|---|---|
| Desert Eagle | Starcade | The Graphic Design Collection | 50.0% | 0.082500 | MW | ¥ 82.40 | −29% | ¥ 41.20 |
| AUG | Lil' Pig | The Graphic Design Collection | 50.0% | 0.088000 | MW | ¥ 75.20 | −35% | ¥ 37.60 |