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Classic contract · 10 Restricted (purple) → Classified (pink)prices are demo data
Output wear = output range mapping (official formula) · cross-collection mixing supported (output odds by material share)
Draws one outcome by its probability; output wear is deterministic from the official formula, paint seed is 1–1000 random.
Simulation may deviate from the in-game contract result.
| Output | Collection | Odds | Output wear | Tier | Value | ROI | EV share |
|---|---|---|---|---|---|---|---|
| M4A1-S | Atomic Alloy | The Huntsman Collection | 25.0% | 0.090000 | MW | ¥ 91.20 | −21% | ¥ 22.80 |
| USP-S | Orion | The Huntsman Collection | 25.0% | 0.050000 | FN | ¥ 85.60 | −26% | ¥ 21.40 |
| SCAR-20 | Cyrex | The Huntsman Collection | 25.0% | 0.050000 | FN | ¥ 80.00 | −31% | ¥ 20.00 |
| USP-S | Caiman | The Huntsman Collection | 25.0% | 0.040000 | FN | ¥ 63.20 | −45% | ¥ 15.80 |