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Classic contract · 10 Restricted (purple) → Classified (pink)prices are demo data
Output wear = output range mapping (official formula) · cross-collection mixing supported (output odds by material share)
Draws one outcome by its probability; output wear is deterministic from the official formula, paint seed is 1–1000 random.
Simulation may deviate from the in-game contract result.
| Output | Collection | Odds | Output wear | Tier | Value | ROI | EV share |
|---|---|---|---|---|---|---|---|
| Glock-18 | Snack Attack | The Operation Riptide Collection | 33.3% | 0.120000 | MW | ¥ 92.80 | −20% | ¥ 30.93 |
| SSG 08 | Turbo Peek | The Operation Riptide Collection | 33.3% | 0.072000 | MW | ¥ 76.80 | −34% | ¥ 25.60 |
| MAC-10 | Toybox | The Operation Riptide Collection | 33.3% | 0.120000 | MW | ¥ 71.20 | −38% | ¥ 23.73 |